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Material

DPM2

  • Applies DPM2. With DPM2, you can add more lights and effects color to surface.

Leaf Outline

  • Applies the outline to single mesh edge such as leaf.
  • Left value is for thickness, middle for noise strength, right for noise amplitude.

Noise Mix

  • Brings in Noise Texture mix node into your material, you can add another vertex color as a mask to paint noise too.

Gradient World

  • Brings in world space gradient to material to have more detailed fog to your object

Edge Alpha

  • Brings alpha to edge to the object.

Duplicate

  • Duplicate material with renaming.

Clear Material

Clears material for the selected object.

Shadow Only

  • Applies shadow matte material to selected object. (Only render the shadow)